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Student Learning Outcomes

Course Name: Game Prototype Production
Course Number: ANIM 151
Course Objectives:
  • Students will build game production schedules that identify milestones and deadlines.
  • Students will create 2D and 3D game art assets utilizing industry standard software.
  • Students will develop marketing strategies for game distribution.
  • Students will produce game prototypes.
  • Students will differentiate between the following four main production cycles of design, art building, technical scripting and marketing.